New Update! YIKES!
Absolute Unit(Idle-Roguelite) » Devlog
New Update!
- Updated rarity of some items.
- Balanced the items, now there is also a wait = attackspeed before attacking. So enemies just doesnt pop out of existence.
- added some more items for all rarities.
Bug:
Fixed a bug where enemies could not be targeted. or well they could but the player was all like " THERE IS NOBODY THERE RIGHT INFRONT OF ME" and i was like, " THERE CLEARLY IS????" and well, we came to the conclusion that i am the boss.
- LOL
- NOW the new zone i actually implemented, it wasnt because... human error!
ENJOY!
Files
Build.zip Play in browser
Feb 16, 2022
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Absolute Unit(Idle-Roguelite)
idle autobattler with roguelite elements
More posts
- New Content Patch Released!!!!Sep 06, 2022
- Just some BalancesMay 04, 2022
- New Patch!Mar 19, 2022
- Lets Play Absolut Unit!Mar 18, 2022
- New Zone! New Emblem!Mar 16, 2022
- NEW OPEN BETA PATCHMar 08, 2022
- NEW OPEN BETA PATCHMar 08, 2022
- YOUTUBE DEVLOGMar 08, 2022
- Closed Beta!Mar 03, 2022
- The Last Release for itch is here!Mar 02, 2022
Comments
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I seem to be fighting/losing HP in the background even when I'm picking a card and if I wait too long (three battles) I seem to lose the first card selection( the next card selection pops up). Is that expected behavior?
Honestly I might pop on to the discord later just to help make an enemy or a weapon - sounds entertaining, hah.
Seems like you're having a good time making it. Appreciate you sharing it.
thank you for commenting!
Atm the game isnt paused when you choose a card and they do stack over eachother! Its not Working as intended really its just working atm haha. Its on the shortlist!
Ye come over i have lots of projects and this is as you say very enjoyable, first game where I am not trying but just doing!