Balance Patch


Balance -

Balanced all epic weapons to become better.

Nerfed Treasure to only give 10% magic find.

Guiding star now gives 10% hit with each pick instead of 1 damage.

Twinmoon now gives 10% dodge with each pick instead of +1 to healing effects.

Ghost strike now deals 10 damage instead of 5.

Dragon armor now only gives +2 armor and gives a healing effect. Removed 20% crit and 20% hit. It is just as good as it is with the healing effect and there should be a choice between the armors.


Holy Armor is now a rare armor. It is just so good that you dont pick anything else at common if you can.

Addition:

At common you can now get a bloodcoinc card , it gives 1 blood coin.

At rare you can now find a bloodcoin card, it gives 3 blood coin.


Bug:

Fixed a bug with coinds not being saved when you died.

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